Cant open/ convert old projects

Hi everyone,

I want to open a project I was working on half a year ago, but I an’t open the project. The project was created with 4.12 and now I am using 4.14. I tried to open it on a pc with 4.12, 4.13, and 4.14 installed but I never was able to open it. When I try to open it with 4.12, I can see the progress growing upto 96% then the splashscreen disappears and thats it. The editor doesn’t show up and nothing else happens. When I create a copy of the project in 4.14 the editor crashes on startup.

On the other machine I have only installed 4.14 and the same crash occures when I want to open the converted project. I used the old mediaframework in the 4.12 project is this maybe leading to the crashes?

Has anybody an idea what is causing those problems?

Greetings Evil_Fischi

Please attach a log file.

link text

Hmm. I see no errors except this “out of memory” warning.

And also it can’t find “VictoryPlugin”.

And add the plugin, i’m not sure how ue4 behave when one missing.

hmm strange. I will try it one more time and close everything else that runs on my pc…

hmm no good news. I have tried it multiple times now. I have kopied the 4.12 project to my local drive and tried to convert it from there but it still crashes when opening the project.

I have checked my memory usage. When UE reaches nearly 80% my RAM usage climbs very fast up to 7gb for the editor and then crashes. Is there a maximum RAM usage for the engine implemented?

Hello Evil_Fischi,

I have some questions for you that will help me narrow down what issue you are experiencing.

Quick Questions for you:

  1. How are you opening your project for each engine version you tested on? (via the Launcher, or just opening the project file)
  2. Have you used convert in place when trying to convert your project to 4.14?
  3. When you get the crash on 4.14 what is the error you are receiving?
  4. Could you provide a detailed list of steps of actions you were taking to open your projects, so I could reproduce the issue on my end?

Hi

  1. I open my projects via the Launcher. I click on start Unreal Engine 4.14 and from there I select my project I want to work with.
  2. I think I tried to convert it in place, but I will try it again… (edit: didn’t worked)
  3. I get this and the crashlog is the same that I have posted above…

  1. Like I mentioned in step 1 I start the editor by launching 4.14 from the launcher. There I select my 4.12 project and choose open copy (or cinvert in place) then the I can see the progress running up to something about 90% and the RAMusage of the project jumps tonearly 8gb and then it crashes…

When I tried to open the project on the other machine that had version 4.12 installed, I did the same (launching from the launcher and select the project) and there the progressbar is shown too. But when it reachs 100%, the window disappears (like it should I guess) and then nothing happens… The editor window does not show up.

If you need more info please feel free to ask.
Tomorrow I will have accsess to the machine with the 4.12 version installed, so then I can check there some more stuff…

Greetings
Evil_Fischi

Two more quick questions I have for you,

  1. Do both machines you have tested on have the Victory Plugin? I have noticed in your log that the project could not find that plugin.
  2. Does this Plugin used in the Project you are trying to convert? Upgrading with content dependent on a plugin may result in an error when converting your project.
  1. no the machine with 4.12 does not have the plugin installed
  2. no I used this plugin on a completly different project.

Here are some steps I would like you to take to help narrow down your issue:

  1. Open your .uproject file in Notepad (or Notepad ++ if you have it) and Find the Victory Plugin and set its “enabled” to false. This will have your project stop looking for that specific Plugin

  2. Take your current startup map and move it out of your project. Your latest crash shows your project ran out of memory, and your startup map may be causing that issue.

Try Opening your Project after each step

124356-file_to_click.png

Oh thank you ,
I will give it a try as soon as I am back at the office :wink:

wooooottt
It works!!
I just deleted the the Stadium.umap and I was able to launch the project.
Thank you very much !!
You guys are awesome!

One more question: how can I mark your comment as the answer?

hmm ok, some meshes are corrupt. When I select them in the content browser the editor crashes.