Epic Developer Community Forums
Whenever I use the trees from the Open world Demo collection as foliage, their material(s) stop rendering after a certain distance. Could anyone tell me how to make it so they don't do this?
Development
Rendering
distance
,
Rendering
,
Foliage
,
question
,
unreal-engine
anonymous_user_1468df591
(anonymous_user_1468df59)
January 30, 2017, 4:29pm
1