Is is possible to reduce the gap between objects and the navmesh?

I need my pawns to get closer to the walls.
In Unity there is a radius parameter to change this.

Check out this video at 27:36 to see what I’m talking about Live Training 13 Jan 2014 - Nav Meshes - YouTube

Hi Ghar,

Under the RecastNavMesh > Details panel > Generation, you will see a value for Agent Radius. Lower that value to decrease the gap.

Thanks, TJ

thank you ! =P

Great thank you,
just want to add if you’re making a platformer with a thin path, → lower cell size as well!