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Is is possible to reduce the gap between objects and the navmesh?

I need my pawns to get closer to the walls. In Unity there is a radius parameter to change this.

Check out this video at 27:36 to see what I'm talking about https://www.youtube.com/watch?v=OccDZCndmnA

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asked Jun 12 '14 at 04:10 PM in Using UE4

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Hi Ghar,

Under the RecastNavMesh > Details panel > Generation, you will see a value for Agent Radius. Lower that value to decrease the gap.

Thanks, TJ

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answered Jun 12 '14 at 04:17 PM

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avatar image Ghar Jun 12 '14 at 04:22 PM

thank you ! =P

avatar image grandcoders.com May 19 '16 at 10:02 AM

Great thank you, just want to add if you're making a platformer with a thin path, -> lower cell size as well! narrow navigation mesh Unreal Engine

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