I’m wondering if I’m misunderstanding the hierarchy of UE4 .ini
files in spite of the explanation here. I’ve got a setting that’s initialized in Config/DefaultEngine.ini
. I want to make a change that would only be local to my machine, which I wouldn’t submit to version control. (The Config
folder is in version control and the Saved
folder isn’t.)
Given the information at the link above, I figured it could put this test change in Saved/Config/Windows/Engine.ini
– but every time I change that second file in a text editor and then start the UE4, the line that I add gets wiped.
Where am I going wrong? Thanks!