UAT Packaging - cook failure

Hi,

I’m new to Unreal and I am trying out packaging my project with UAT. The RunUAT command fails at Cook step with an assertion failure:

Assertion failed: !bIsMap || (InDependencyType == EAssetRegistryDependencyType::Soft)
Cook log

I couldn’t find any information on what this error is and how this can be solved.

Hello Sanjay Nambiar,

Although that is the error you’re getting, I would suggest looking through the warnings in that log. There seem to be a few assets that are not being loaded due to some filename conflicts, along with some dependency issues related to some things that have been deprecated. If you have any particular warnings you don’t understand or need help with, please let me know and I’ll try to assist.

As you pointed out, the errors seems to be due to the failure in loading some assets. There were quite some file redirectors in the folder. I did a fixup redirectors on the Content folder. Now the packing is running fine. Thanks for the help.

thank you! this helps me!