Change skybox textures realtime?
I'm working on a catoon style game where I need a day/night cycle..
But I'm using a custom skybox with HDR sky textures that I have made.. Like morning sky, day sky and night sky
Is it possible to get my skybox to transition between the skyboxes depending on time of day?
The problem is I want it to transition between them depending on the time of day..
Anyone know how I can achieve this??
asked Jan 31 '17 at 10:16 AM in Blueprint Scripting
Take a look at the engine content sky sphere material.
The exact name is: M_Sky_Panning_Clouds(2) (Not sure if I accidentally duplicated it once or not... so it might be without the two. Yay for "testing" projects that are supposed to be temporary but aren't in the end!).
It's setup in a way that allows a dynamic transition between night and day based on a float spanning between -1 and 1 which is mapping to color values on curves that in the end drive the time of day.
answered Jan 31 '17 at 12:05 PM
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