Changing Location of a Mesh in BP relative to another Mesh in another BP
I have 2 Blueprints : BP1 (FPS BP ) and BP2 (Contains a Static Mesh sphere)
AIM : I want to change the location of BP2 Mesh according to motion of FPS Camera of BP1
I have 2 options to achieve that :
Any push to the right direction is appreciated.!
asked Jan 31 '17 at 06:00 PM in Blueprint Scripting
that's one of the way to do it: [BP2]
keep in mind you will have to set a camera reference variable in your BP2.
note: a better way would be creating BP3 and setting two member components, each of BP1 and BP2 respectively, and implementing the logics in there. shouldn't be problem, but if you say you have a problem with LineTrace, i believe you messed up it's inputs. i would post a screenshot of that LineTrace setup with the question in your place.
answered Jan 31 '17 at 11:38 PM
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