Why Am I Getting An Error When Packaging My Project

Hi,

So im pretty new to unreal, and have been playing around with it for the past month getting to know the engine. but i decided today i would try and package a very early build to the project i am working on. But when i go to package my project i am greeted with an unknown error which as i am new to unreal struggle to pass. i was wondering if there was anyone which could help me with the error i am reviving.

Thanks,

Error

Hello ,

Welcome to the Unreal community!

In most cases, it’s best to upload your entire log file from a failed packaging attempt so that any and all warnings/errors are included in your post. In this case, we’re lucky as the error is being shown here. As mentioned in the log, you need to install the Windows SDK v8.1 to be able to package your project. Can you please install that from Microsoft’s website and try again?

Hi,

Thanks for the warm welcoming.

So i installed the Windows SDK, Yet i am still reviving errors. i am pretty horrible at stack tracing unreal engine so my apologies. but that will be something i learn very soon.
Here is my Log, Thanks for all the support provided on these forums.

Thanks, .

Usually, the easiest way to look through logs for the appropriate messages is just to use the Find feature (ctrl+f) and search for the words Error and Warning. This should point you toward all the of the messages which are usually self explanatory or can at least give you something to search.

From doing that with this log, this is the main error that came up:

UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in D:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe

This means that you’re missing some vital components in your Visual Studio 2015 installation. You can add it by doing the following: Navigate to Control Panel > Programs and Features > Microsoft Visual Studio 2015 > Change/Modify. If you’re prompted to update, you can skip that. After this, select Modify and then select “Common Tools for Visual C++ 2015” under “Visual C++” and then continue with the installation. This should install the necessary components.