x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Switch from 4.11 to 4.14. Help with networking issues

Hi there! I've been working with a team of students since last June on a shooter game project. We started work on the project using 4.11.2 and have recently upgraded to 4.14.3. We've encountered several errors, most of which we have been able to solve on our own, but there is one particularly nasty networking issue that we haven't been able to track down which seems to leave no errors in the log.

The issue is this (as best as I can tell. The issue changes slightly every time I test again): The host sees everything fine. The first client to join seems to be able to move and function properly until he dies and respawns the first time. Then he appears stuck in place and unable to move or fire his weapon but can only look around (the host sees all of the clients' actions just fine though). The second client most often is bugged right from when the game starts. He cannot see himself (or others) move or fire or perform any kind of input action. When he dies, that event replicates properly, but his character just ragdolls right where he sees himself standing rather than where he really died.

Just to clarify: all the networking was working properly in 4.11.2 and by reverting back to before the engine upgrade, I was able to make it work properly again, but I would love to be able to use the new engine features. I know that this description of the problem is vague at best, but I'm not sure how to clarify considering that our project is rather large and I'm not sure what blueprints/code to show to help track down the problem. If I can clarify in some way, please let me know.

Product Version: UE 4.14
Tags:
more ▼

asked Jan 31 '17 at 08:47 PM in Everything Else

avatar image

Peelz90
1

avatar image Beefster09 Jan 31 '17 at 08:58 PM

I'm also on this project and I suspect that a certain error message we haven't been able to quash may be related:

Constraint attempting to create joint between two objects in different scenes No joint created None of the links it gives resolve to anything valid, so I have no idea where or what the problem even is. I've poked around on other questions, but I haven't been able to find a definitive/helpful answer

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question