4.14 Project update - Fail to Generate Visual Studio Files

After trying to update my project from 4.13 to 4.14, the following error message was shown:

When I try to open my project, it starts to build the project dll files, but it shows the following error:
Running G:/Epic Games/UE_4.14/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“G:/BackupProjects/StarFire_SG_Prototype 4.14/SF_Proto_SG.uproject” -game -rocket -progress
Discovering modules, targets and source code for project…
Messages while compiling G:\BackupProjects\StarFire_SG_Prototype 4.14\Intermediate\Build\BuildRules\SF_Proto_SGModuleRules.dll:
g:\BackupProjects\StarFire_SG_Prototype 4.14\Source\ShooterGame.Target.cs(73,26) : error CS0246: The type or namespace name ‘GUBPFormalBuild’ could not be found (are you missing a using directive or an assembly reference?)
g:\BackupProjects\StarFire_SG_Prototype 4.14\Source\ShooterGameEditor.Target.cs(26,21) : error CS0246: The type or namespace name ‘GUBPProjectOptions’ could not be found (are you missing a using directive or an assembly reference?)
g:\BackupProjects\StarFire_SG_Prototype 4.14\Source\ShooterGameServer.Target.cs(58,23) : error CS0246: The type or namespace name ‘GUBPFormalBuild’ could not be found (are you missing a using directive or an assembly reference?)
UnrealBuildTool Exception: ERROR: UnrealBuildTool encountered an error while compiling source files

I saw in the Epic’s release note that

The GUBP build tools have been removed. Scripts to create binary UE4 distributions are now implemented in Build Graph.

But I still don’t know how to adapt the project to 4.14.

And I came to [this post][2] that suggests another way to adapt the project that does not fit in my situation.

Sorry if it is a newbish question (and it might be), but I need to ask for help, and I believe someone else will face this error in a near future :slight_smile:

My solution to this error was to simply remove the GUBP functions one and all from the offending .Build.cs files. Hope this helps. -Spiris

After put under comments everything related to GUBP inside each of the related files, I could compile flawlessly. Thank you!