Debug Linux Persona Crash
This post is similar to this with a difference, it only happens if I'm using the Editor in Debug mode (aka. UE4Editor-Linux-Debug).
I don't know if the crash has the same origin, but from the debug I've been doing this is the error message:
I suppose the error occurs while trying to render the Sky Box from the Persona editor.
That's a valid issue. If you want to fix it quickly, edit OpenGLTexture.cpp, FOpenGLDynamicRHI::RHICreateShaderResourceView() and replace the last parameter in TextureView() - 1 with 6, like shown below.
Or just wait until that fix bubbles up to main.
answered Feb 01 '17 at 06:46 PM
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