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I've been scratching my head for hours on how to convert this C# code to C++:

 public delegate void Delegate<T>(T DelegateParam) where T : MyClass;

I've tried a lot, but all failed. Here's my current implementation that doesn't work (I forgot about the other tries that I've done due to frustration):

 template<UMyClass* T>
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FDelegateName, T, DelegateParam);
Product Version: UE 4.14
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asked Feb 01 '17 at 06:04 AM in C++ Programming

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You can't create delegate templates. You could create a TFunction template:

 template <typename T>
 using TDelegateName = TFunction<void(T*)>;

... but as these are not exposed to UE reflection as dynamic delegates are, this is probably not what you want.


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answered Feb 01 '17 at 10:41 AM

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Steve Robb STAFF
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