Hi,
I’m getting a crash very frequently when hitting the Play In Editor button (I’d estimate 5x per hour) - with the below callstack. Note this doesn’t happen every time I hit PIE, but I can’t see much of a pattern to it!
Callstack:
Access violation - code c0000005 (first/second chance not available)
UE4Editor_Core!rml::internal::ExtMemoryPool::initTLS()
UE4Editor_Core!FMallocTBB::Free() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\hal\malloctbb.cpp:109]
UE4Editor_Core!FMemory::Free() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\hal\fmemory.inl:49]
UE4Editor_Slate!TArray<SlateEditableTextTypes::FUndoState,FDefaultAllocator>::~TArray<SlateEditableTextTypes::FUndoState,FDefaultAllocator>() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\array.h:560]
UE4Editor_Slate!FSlateEditableTextLayout::~FSlateEditableTextLayout() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\text\slateeditabletextlayout.cpp:212]
UE4Editor_Slate!SEditableText::~SEditableText() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\input\seditabletext.cpp:18]
UE4Editor_Slate!SEditableText::`vector deleting destructor'()
UE4Editor_SlateCore!FSlotBase::~FSlotBase() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\slotbase.cpp:34]
UE4Editor_Slate!SBox::~SBox()
UE4Editor_Slate!SBox::`vector deleting destructor'()
UE4Editor_SlateCore!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:439]
UE4Editor_SlateCore!SBoxPanel::~SBoxPanel()
UE4Editor_Slate!SHorizontalBox::`scalar deleting destructor'()
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot()
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget()
UE4Editor_Slate!SEditableTextBox::`vector deleting destructor'()
UE4Editor_Slate!SInlineEditableTextBlock::~SInlineEditableTextBlock() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\text\sinlineeditabletextblock.cpp:79]
UE4Editor_SceneOutliner!SInlineEditableTextBlock::`scalar deleting destructor'()
UE4Editor_SlateCore!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:439]
UE4Editor_SlateCore!SBoxPanel::~SBoxPanel()
UE4Editor_SceneOutliner!SHorizontalBox::`scalar deleting destructor'()
UE4Editor_SlateCore!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:439]
UE4Editor_SlateCore!SBoxPanel::~SBoxPanel()
UE4Editor_SceneOutliner!SHorizontalBox::`scalar deleting destructor'()
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot()
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget()
UE4Editor_SceneOutliner!SceneOutliner::SActorTreeLabel::~SActorTreeLabel()
UE4Editor_SceneOutliner!SceneOutliner::SActorTreeLabel::`scalar deleting destructor'()
UE4Editor_SlateCore!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:439]
UE4Editor_SlateCore!SBoxPanel::~SBoxPanel()
UE4Editor_SceneOutliner!SHorizontalBox::`scalar deleting destructor'()
UE4Editor_SlateCore!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:439]
UE4Editor_SlateCore!SBoxPanel::~SBoxPanel()
UE4Editor_SceneOutliner!SHorizontalBox::`scalar deleting destructor'()
UE4Editor_SlateCore!FSimpleSlot::~FSimpleSlot()
UE4Editor_SlateCore!SCompoundWidget::~SCompoundWidget()
UE4Editor_SceneOutliner!SceneOutliner::SSceneOutlinerTreeRow::`scalar deleting destructor'()
UE4Editor_SceneOutliner!SListView<TSharedPtr<SceneOutliner::ITreeItem,0> >::FWidgetGenerator::OnEndGenerationPass() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\public\widgets\views\slistview.h:496]
UE4Editor_SceneOutliner!SListView<TSharedPtr<SceneOutliner::ITreeItem,0> >::ReGenerateItems() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\public\widgets\views\slistview.h:899]
UE4Editor_Slate!STableViewBase::Tick() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\views\stableviewbase.cpp:237]
UE4Editor_SceneOutliner!STreeView<TSharedPtr<SceneOutliner::ITreeItem,0> >::Tick() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\public\widgets\views\streeview.h:418]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:689]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_Slate!SSplitter::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_Slate!SSplitter::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_Slate!SSplitter::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:166]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:44]
UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:19]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:100]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:25]
UE4Editor_SlateCore!SWindow::OnPaint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1809]
UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:692]
UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1127]
UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1367]
UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1084]
UE4Editor_Slate!FSlateApplication::TickApplication() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1689]
UE4Editor_Slate!FSlateApplication::Tick() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1481]
UE4Editor!FEngineLoop::Tick() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:2894]
UE4Editor!GuardedMain() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\launch.cpp:152]
UE4Editor!GuardedMainWrapper() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() [d:\build\++ue4+release-4.14+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
kernel32
ntdll
Not sure if this is isolated to just my current project or to my machine in general but thought I’d see if anyone had anything similar before I waste time trying to triage with different projects!