Import hole scene from blender

hi

ihave modled my scene in blender and i exported normaly and with a scale of 1 the whole scene in one file and then imported it in unreal using “import into level”

evrything seems normal in the editor viewport and the scale is perfect but when i go to the static mesh editor i see all the models very tiny and the DistandFields are all messed up
and all the models are scaled up in the editor like the images above so if anyone can tell me where im wrong or where can i import it correctly

thank you

any help ?