I m actually doing a Multiplayer Steam project (only with blueprint) and i wanted to test it with a friend, but my probleme is i can t package my project when i use the pluggin.
Can anybody help me in this?
[link text][1]
[1]:
I m actually doing a Multiplayer Steam project (only with blueprint) and i wanted to test it with a friend, but my probleme is i can t package my project when i use the pluggin.
Can anybody help me in this?
[link text][1]
[1]:
Hi Adeven,
UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
Not sure how to resolve it though.
Cheers,
Hi Adeven,
We will need more information in order to help you resolve this issue:
Also, please provide as many additional relevant details as possible. For instance, are you following a tutorial on how to do this? etc.
.
Also, looking through your logs, I found the following error:
UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe
The following link shows how this is resolved:
Updating from 4.9 to 4.14 with 2015 Community I get a No 32 bit error
When you installed Visual studio did you add all the C++ extras in the sub menu?
@Adeven,
Please reply and let us know if this resolved you issue or not.
Thanks,
.
hello,
i m following this tutorials serie (step 11) : Blueprint Multiplayer: Project Overview | 01 | v4.11 Tutorial Series | Unreal Engine - YouTube
I can package my project when i don t use the online subsystem Steam plugin and when i try my game in standalone mode it perfectly works.
If it could help you, i can upload my project (+/- 800Mo). I’m trying to reinstall Visual Studio 2015 with C++ extras right now and then test to package.
I reinstalled VS 2015 with C++ extras and package works ! Thanks you guys !