Dear Answerhub,
I have a character that uses nVidia’s Apex Cloth simulation for it’s hair. My character has an ability to dash forward and it uses the Infamous like effect as shown [here (forum link)][1]
My character turns invisible as it should except for the Apex simulated hair part.
the “Set Material” node is called, but the material turns to the gray-gridlike-standard-material instead of the specified "see-through"material. I wanted to know if this is a known issue or if there is a work around.
Thanks in advance, sincerely,
Unitrix