How do I use a BP to shake a camera in ?

I have no problem setting up my “my player” camera to shake. I set up camera shake BP and go to my character BP get player controller and drag a wire and type Client Play Camera Shake. hen I simply set camera shake BP I’ve created.

Question is, How can do this with another camera besides players. Like one linked to a for example??

THANK YOU!!

Does anyone have any idea how I can do this?? I still cant figure iit out…

Hey AttemptD,

You can achieve a similar effect by using Play World Camera Shake within your Level Blueprint. Use your camera’s location as epicenter (or any other location camera will be passing through), and you should get affect you’re looking for.

Best,

In not sure I understand what you mean by epicenter. But ill it a shot. Thank you.

Sorry, I should have clarified: Epicenter is name of value in Play World Camera Shake node for center of effect. It’s derived from earthquake term, which is point directly above center of an earthquake that is above ground. For our purposes, you can think of it as center of shakiness, and Outer Radius is how far that shaky effect reaches.

Hope that helps!

I got it. :wink: thank ya sir!!! Great help.