I have no problem setting up my “my player” camera to shake. I set up camera shake BP and go to my character BP get player controller and drag a wire and type Client Play Camera Shake. hen I simply set camera shake BP I’ve created.
Question is, How can do this with another camera besides players. Like one linked to a for example??
You can achieve a similar effect by using Play World Camera Shake within your Level Blueprint. Use your camera’s location as epicenter (or any other location camera will be passing through), and you should get affect you’re looking for.
Sorry, I should have clarified: Epicenter is name of value in Play World Camera Shake node for center of effect. It’s derived from earthquake term, which is point directly above center of an earthquake that is above ground. For our purposes, you can think of it as center of shakiness, and Outer Radius is how far that shaky effect reaches.