Light channel doesn't work on xbox one

Light channel doesn’t work on xbox one, seems like can only use one channel in a map, I want to set different light for environment and character, anyone can help me on this issue? thanks!

Any news on this?

Hello,

Apparently, lighting channels are working differently on XboxOne than Win64.

I’ve prepared a very simple project to showcase the issue:

There is an empty map with 3 cubes and 3 dynamic point lights.

From left to right:

Cube1: Only Channel 1 set.
Cube2: Only Channel 2 set.
Cube3: Only Channel 0 set.

Light1: Red. Only Channel 1 set.
Light2: Blue. Only Channel 2 set.
Light3: Green. Only Channel 0 set.

At Win64 you see (From Left to right):
Red cube, blue cube, green cube

On XBoxOne you see:
All cubes are green!

Which means Channel 0 lights are always affecting 1 & 2. And Channel 1 & 2 light are ignored

Has anyone come across this issue?

Thanks,