Prevent Capsule To Snap To Ground When Walking?
Hi, i haven't seen a proper answer to this and i don't know if this is implemented yet but i've came across an annoying thing regarding the capsule component. When walking/stepping over surfaces greater than 0 degrees snaps to the ground, without any smooth approach. I've tried something on my own and plugged it in the tick event, but failed to achieve anything. Looking forward to your replies!
Go into your Character Movement settings in try tweaking the "max step height" variable.
answered Feb 02 '17 at 03:33 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here