Precomputed visibility setup
I am to trying to add a precomputed visibility volume for my level as shown below but cant seem to generate any precomputed visibility cells. The player pawn & attached camera hover within the volume.
I have the following setup. Hope you find them relevant :
Can someone help me figure this out ?
Couple of things to check and make sure.
I hope that helps get your sorted.
answered Feb 03 '17 at 04:01 PM
Tim Hobson ♦♦ STAFF
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