Does Nav Mesh work on BSP?
I have an AI controlled character that moves from point to point with “move to” and goes after the player if it sees them. Everything was fine while I was testing it on a flat area, then the top of a sphere too but I made two floors connected with a BSP Linear Stairs.
It stopped working, the Nav Mesh shows the BSP as green but the AI won’t move up the stairs and I tried to Create Static Mesh but it still won’t work either and the Static Mesh doesn't show green. I got the AI to move down Spiral Stairs once but couldn't get it to happen again.
I also tried terrain but that doesn’t work for long and would be hard to make the levels I want. BSP Linear Stairs or Spiral Stairs would work best for the level design but they don’t work with the AI.
Thank you for taking the time to read me question.
asked Feb 03 '17 at 04:52 PM in Everything Else
Does your MoveTo for the AI us a 3d coordinate? It sounded to me like its only 2d with no Z axis which might cause it to not find a correct spot on the NavMesh. Do you have a picture of the stairs, its possible its abit complex for your simple path finding.
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