Multiple level bounds or level bounds Geometry editing
Is there any way to have multiple level bounds for one sub-level? And if not, is there a way to enable Geometry Editing for the level bounds?
I feel very limited by having only a single square box for the levels in our open world game. We're dividing exterior levels into multiple sub-levels to ease the loading between levels, but having one big box makes this very hard to optimize.
If I were able to place multiple level bounds for a single level, I could optimize the loading/unloading of levels a lot better, and our game would perform better (the same goes for geometry editing a level bound).
asked Feb 03 '17 at 05:27 PM in Using UE4
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