How do I display an integer with a widget?
I'd like to be able to display a number with a widget, I can display text and all that, but how would I display an integer?
asked Feb 03 '17 at 06:24 PM in Blueprint Scripting
The ammo in this example is an integer so this should point you in the right direction. https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/2/
Hope it helps :)
answered Feb 03 '17 at 07:44 PM
in the widget make a text companment and in the place you write make a new binding and get the integer and give it to the function (you can use cast to get to other bp's)
answered Feb 03 '17 at 08:36 PM
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