Cannot use splayerinfo node in SaveGame function

Hello again everybody,

I am trying to learn the ins and outs of setting up menus and also configuring save game functionality and was using Unreal’s YouTube channel as sort of a learning place to really begin to grasp these core concepts when I ran into a strange issue.

I am at a section where we are building Save Game data functionality and building in a redundancy to see if the Save Data is valid. In the tutorial video we create a save game reference file which feeds into a node that I cannot seem to create called “set splayer info”. I have followed the video multiple times and I cannot find this node even with context sensitivity turned off. Does anybody have any clue where this can be found in 4.14?

Here is the video I am following, the node is created at 17:43: Blueprint Multiplayer: Options Graph | 09 | v4.11 Tutorial Series | Unreal Engine - YouTube

Has this node been removed from previous versions? Any tips on how to work around this would be much appreciated.

Thanks!

Solved the problem I was not drawing from the target which was creating the wrong node.

Hi Makil, I am at the same point in the same tutorial and have the same issue, but I do not understand your solution “i was not drawing from the target” ? I would greatly appreciate it if you could explain what i need to do to resolve this please.