Getting Basic Bot AI Into a Level
I am looking to get some fairly simple AI into my unreal 4 level who can attack when they obtain Los and do a small agro within a range then return to a defend goal. I was wondering if anyone knows any free AI controllers/spawner setups that are fairly painless to use and can be activated based on triggered events from the player.
I did examine the setup in the unreal "shooter game" but the Ai is very much setup like MP bots and instantly hunt for LOS until dead then simply respawn.
Any recommendations would be most appreciated! I want to focus on my map layout rather than delve deeply in creating behaviour trees. Ideally something more drag and drop would be amazing!
asked Feb 04 '17 at 10:53 AM in Blueprint Scripting
It seems you dont want to spend very long doing stuff with AI so here is a link to a video showing you how to make a simple AI system: https://www.youtube.com/watch?v=MtwPtIm6qNA
If that isn't in depth enough for you Unreal themselves have an AI tutorial that they uploaded around a week ago.
answered Feb 04 '17 at 09:06 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here