UE4 Change a widget with another widget/variable

Hi guys I’m having some trouble and i’d really appreciate it you could help, thanks :slight_smile:

So I am trying to change a widget via either a variable or another widget, however the one problem I have noticed is the event that cause this to occur is not being called, which i believe is due to the event not being in the correct blueprint
.
I’m not sure how to solve this and i have been told to…

  • create the variable you want to cast to the widget blueprint and cast it.
    (I have no clue where to start) ^

However i’m really not sure how i can do any of this. If anyone can suggest anything that would be great help.

Current

i do believe i need to cast to the widget blueprint via the event in the correct blueprint though.