Auto-Save Steals Window Focus
This bug has been posted before; however, all of the bug report numbers that I found found associated with the posts seem to have been erased. As in, the search results say it's an invalid bug number. Likely, this was due to too much time passing and they thought maybe it resolved itself with the new versions that have come out?
Idk. Either way, using Xubuntu 16.04 and UE4.14, every time it auto-saves, the editor steals focus while it's in the background. Also, it seems to auto-save while working on other things within the editor. I'll be editing something, then the auto-save will cause, for example, a text box to revert to its default as if I had cancelled editing it and the editor's main window will have the focus.
This bug has become quite problematic, recently, as it's constantly causing me to have to re-edit things and switch window focus back over.
Often times, I will end up with a glitch that causes the blueprint editor to zoom in/out when I'm really trying to right-click pan through the editor. This is because the auto-save shifts focus back to the main window before the child window can acknowledge the key release. Every time this bug occurs, I have to click both mouse buttons, try the scroll wheel, then press shift, ctrl, and alt but not simultaneously and in no real order. This will cause the child window to finally acknowledge that all of the aforementioned keys have been "released" and the scrolling bug goes away, allowing me to pan through the blueprints as normal.
Problem one recreation steps:
For the second bug:
Alternative for the second bug:
After much experimenting, I have discovered that holding both the left and right mouse buttons down and then attempting to move the cursor up or down will result in the same effect of changing the cursor to that of a resize cursor and then causing the "camera" to zoom in or out of the blueprint. This is the way that the hotkey would normally work. However, if the aforementioned steps are taken to recreate the auto-save bug, attempting to pan the camera within blueprints with a right-click of the mouse will result in this hotkey initiating even though I do not have both the left and right mouse buttons down.
If you would be so kind as to provide a long-term solution for this, I would be most grateful, as this is occurring (by my rough estimates) every fifteen minutes(?) or so.
[UPDATE]: Apparently, the second bug can also occur when you select a node from the right-click pallet menu. Every x times out of x I choose a node from the right-click menu, my left mouse button press event seems to stick and I have to do the workaround to get my "camera" to stop zooming instead of drag-panning.
There is a known issue with the auto-save giving focus to the UE4 window that you can find here: https://issues.unrealengine.com/issue/UE-33679 . You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
answered Feb 06 '17 at 07:19 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here