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Using Ambient Occlusion Map With Layered Material

Hey guys!

I recently started tinkering around with material functions and layered materials. My dilemma is I'm having a hard time figuring out how to add in my ambient occlusion map into my material.

I added a screenshot to show the setup I have. I have 5 material functions that I'm blending together and controlling with masks. How can I include my AO texture map into my material without disturbing the masking and blending? Is there a "Insert AO Map Here" node somewhere? Thanks in advance.

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asked Jun 13 '14 at 01:18 AM in Rendering

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theblueturtle
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answered Jun 13 '14 at 12:59 PM

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LucasHug
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avatar image theblueturtle Jun 13 '14 at 01:13 PM

Oh wow! Thank you for the quick reply, Lucas. You gave me a two for one answer. Adding in the normal map would have been my next question. I'll try adding both maps and post back. Thanks a bunch!

avatar image theblueturtle Jun 14 '14 at 01:27 AM

I tested it out and it works great! Both my AO and normal maps have been added in. Thanks again for your help Lucas! You're awesome :)

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