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Material offset on top of another material

Hi,

How do i create material that is layered on top of another material with a world position offset but doesn't offset the one underneath? here is a screenshot of 2 meshes put together explaining the concept but i would like it to be a material. alt text Thanks,

Iby

Product Version: UE 4.14
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untitled-1.jpg (139.0 kB)
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asked Feb 05 '17 at 05:17 PM in Using UE4

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Iby
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Shortly, you can't. You would need those to be separate meshes with different materials.

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answered Feb 05 '17 at 09:57 PM

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Deathrey
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