Crash when importing .fbx (

Crash too on FBX Import on 4.14.3. WITH Materials.

Whenever I try to import any .fbx file, the editor crashes and I get this message:

Assertion failed: ShaderFormats.Num() [File:D:\Build++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line:299]

Would you mind providing the FBX that reproduces the crash? We have a few different tickets out for import crashes and I want to test if this is a new case.

I got it already solved by Me, the Problem was TAGS of the 3D Programm.

I’m going to accept this for now. If the OP’s issue isn’t solved by this please leave a comment and this ticket will reopen for investigation.

Thank you for your answer Kuro :slight_smile:

Your welcome !

Your Welcome !

Just one THE Tags Works in the 3D Programm YES; but it Won’t work when u try to Import it when the tags are not in Correct Order

KS

Im really sorry, I have exams soon and didnt have time to check my emails :confused:

So I tried importing it without Materials and Textures like Kuro said and it worked! (It wasnt a problem with the Tags of the 3D Programm, because it worked in both Microstation and Rhino.)

So for the help! Really appreciate it :slight_smile: