I want to create an Spider that will move on Walls/Ceiling. I’ve seen that Splines Components are coming so:
Is there any way to move a character using NavMesh (because I’ve MoveTo functions) but movement should be done with spline?
Does animation blueprint support IK for legs so spider legs will be attached to collision?
If I will be able to figure this out will do tutorial how to do it.
Any tips (even UDK implementation) will be appreciated.
TJ_V
(TJ_V)
June 13, 2014, 1:21pm
2
Hi intoxicat3,
These users are mostly talking about the player character, but you might be able to get a few ideas from this forum thread.
Is it possible to create a BP where a character can attach itself to a wall and run across it? For example, thinking about the Sonic games; When Sonic runs around a loop, would it be possible to pull off in a blueprint? I have no idea whatsoever on...
If I find anymore resources I’ll post them back here for you.
TJ_V
(TJ_V)
June 18, 2014, 2:26pm
3
Hi intoxicat3,
We haven’t heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you still have questions about this, please feel free to post back here.
Thanks, TJ