Maps are loading slow when they are loading in a build

Hi!

I have found out that, if i make a build from my project, then in the build it takes to load a simple level with only a UMG as a menu around 13 seconds while in the editor it’s around 2 seconds.

This happens not just only on a simple level this is the behaviour all of the maps.

Is this a normal behaviour or i have just something ticked in the packaging section in the project settings?

If needed, i can show a screenshot of the current package settings.

Thanks in advance for any help.