Array in custom C++ events for Blueprint
I'm trying to output an array from a custom event that I made in C++ but when I add in the array it never shows up in Blueprint.
Switch it to blueprintcallable and no problem. Switch it to an int is also fine.
What is the correct C++ .h to make this work? Is it possible?
asked Feb 07 '17 at 12:05 AM in C++ Programming
the only difference is the "const" which CAN'T be used in the implementation
answered Feb 07 '17 at 01:05 AM
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