How to display score from multiple character blueprints
I'm making a single-player game where you can transform, each character has they're own character blueprint, and you score by collecting coins. My HUD only shows 0 and doesn't update at all.
What elements should I call where?
How should I go about this? Thanks!
where are you storing your score. If you aren't doing that already, try soring it in the PlayerState. It presists even if you destroy and spawn pawns.
The PlayerState can be accessed via the PlayerControllers PlayerState variable.
answered Feb 07 '17 at 08:40 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here