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Automation tool problem! Help please

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Running AutomationTool... Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/UE4/Epic Games/4.14/" BuildCookRun -project="D:/UE4/Epic Games/4.14/" -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=Android_ETC1 -targetplatform=Android -cookflavor=ETC1 -build -cook -map=menumap -unversionedcookedcontent -pak -createreleaseversion=1.0 -stage -package -cmdline="menumap -Messaging" -addcmdline="-SessionId=8DDAC5B948DDAD959B543C976591D1E4 -SessionOwner='MorvimST' -SessionName='TheMB - Android APK'" -archive -archivedirectory=D:/game android/themb/App/1.0 Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Project 'D:/UE4/Epic Games/4.14/' does not exist ? AutomationTool.Automation.ParseParam(String CurrentParam, CommandInfo CurrentCommand, String& OutScriptsForProjectFileName, List`1 OutAdditionalScriptsFolders) ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:?????? 213 ? AutomationTool.Automation.ParseCommandLine(String[] Arguments, List`1 OutCommandsToExecute, String& OutScriptsForProjectFileName, List`1 OutAdditionalScriptsFolders) ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:?????? 391 ? AutomationTool.Automation.Process(String[] Arguments) ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:?????? 446 ? AutomationTool.Program.MainProc(Object Param) ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\Program.cs:?????? 135 ? AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:?????? 704 ? AutomationTool.Program.Main() ? d:\UE4\Epic Games\4.14\Engine\Source\Programs\AutomationTool\Program.cs:?????? 59 Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) BUILD FAILED alt text

Product Version: UE 4.14
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asked Feb 07 '17 at 02:46 PM in Packaging & Deployment

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morvim
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avatar image Samantha Sutton ♦♦ STAFF Feb 08 '17 at 09:03 PM

Morvim,

Could you please upload a screenshot of your Android SDK, the Project Launcher profile? Also delete your Intermediate and Saved folders from the project and see whether or not that makes a difference. Upload any new logs if you have any.

Thanks!

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2 answers: sort voted first

Hey Morvim,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

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answered Feb 13 '17 at 03:57 PM

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Hello everyone,

I encountered the same issue here on 4.20 and fixed it. The problem is that the path of the project is replaced with the path of the UE installation. The solution is to delete the launch profile (right-click to open menu) and create them again, this will replace the project path with the correct one.alt text

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answered Dec 23 '18 at 11:51 AM

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pasotee
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