Hi Everyone, I have a little problem with the movement of my Ai.
I check the “set rotation control from Pawn” in the Ai controller, uncheck “use controllers yaw rotation” in the character , check "orient rotation from movement"and sets a lower yaw “rotation rate” in the character movement component. Every time I move my character to an actor or location the controller instantly rotates to face the target without waits for the pawn to rotate.
I would like to stick the controller rotation on the Pawn rotation in every case.