Move to instantly rotate ai Controller

Hi Everyone, I have a little problem with the movement of my Ai.
I check the “set rotation control from Pawn” in the Ai controller, uncheck “use controllers yaw rotation” in the character , check "orient rotation from movement"and sets a lower yaw “rotation rate” in the character movement component. Every time I move my character to an actor or location the controller instantly rotates to face the target without waits for the pawn to rotate.

I would like to stick the controller rotation on the Pawn rotation in every case.

I found a solution for this problem using only blueprints. I check “use desired controller rotation” in the character, and uncheck “orient rotation from movement”. Then I use Set focus and set focalpoint to rotate the controller and so the character.

Do you have any more information regarding this? I have tried what you said but it is not working, maybe I am missing something?

Thanks