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UE4のGameStateを作成したのですが挙動が・・・

TPSを作成しているのですが UE4のGameStateを作成し、スコア処理の addscoreという関数をつくり、変数にスコアをINT型で作成し それを敵が消滅したときに点数がはいるよう キャストし、ADDスコアをいれ。 サードパーソンゲームモードで 自分の作った GAMESTATEをあてはめたのですが、 ゲームがまったくもって動作してくれず、進みもアニメーションすら動かない状態になってしまいます。 ただGAMESTATEBASEの初期に戻すと直るのですが、 解説書にはこの方法しかのっておらずまいっている状態ですどうかお助けください・・・

Product Version: UE 4.14
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asked Feb 07 '17 at 04:13 PM in Using UE4

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RUMIYAN
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