Hey everyone,
for a project i will need to use an animated normalmap. There are quite a lot of frames involved so going the material flipbook route isn’t exactly my first choise.
i went ahead and exported all of the animated normal map frames to an mp4 and threw it at unreal via the media player framework. it actually does work - but since i am not able to set the media texture to sampler type “normal”, it is being displayed/handled incorrectly.
does anyone know a workaround for this? help is much appreciated!