Precompiled header includes break in 4.15
Hi. I have a plugin I have to maintain for several versions of UE. I tried to compile it today for 4.15, as one of the projects I have to support will soon start migrating to it.
asked Feb 08 '17 at 06:08 AM in C++ Programming
Hi, after much fiddling and looking at UBT source, i managed to fix it by adding the following to the module's Build.cs file:
Now it prints a warning when generating the VS project, but everything is building/working fine!
answered Feb 13 '17 at 09:39 AM
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