Hello
I’m working on small topdown kinda survival game, but I’m at the point where i need to figurere out how to interact with the world/pawn…
The way I imagine this working is:
When clicking somewhere in the world the pawn will move to the location and do some idle animations…
But I also want him to interact with objects in the world. Like if I click on a object a ring menu will show with actions like pickup, turn on etc.
How will go about making this?
Do I need to work with the behaviour tree to achive this?, if so any good tutorials I can use for this… Searching around I find some RTS turorials, but they seem to include alot of stuff I dont need in this project such as unit selection, spawning etc.