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Make an outline when hovering over Actor


I have this Material with a glowing effect:

alt text

I want to use this to create an outline when I hover over the Actors in my level.

I've tried to use OnBeginCursoverOver, but I think I need a little help.

Would really appreciate it!

Product Version: UE 4.14
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asked Feb 08 '17 at 02:39 PM in Blueprint Scripting

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avatar image Erasio Feb 08 '17 at 03:51 PM

What exactly with?

Does the outline effect itself work?

How do you apply the material to your level actors?

And how do you impact it?

avatar image Mykita Feb 08 '17 at 04:00 PM

I migrated the M_Hightlight to my project from the "Content Examples" from Launcher/Library.

I am looking to get the same effect as accomplished in this video: https://www.youtube.com/watch?v=j8gjvKyaQuU

But, I'm having a fixed perspective camera view (no character, no scrolling, no movement. I navigate the scene with the cursor. I want to show the outline effect when I hover the cursor over the Meshes in my BPActors.

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Making an outline effect is based on PixelDepth calculation. You can check out Tom Looman's article on how outline effect could be implemented. That helped me once, that's a good read. http://www.tomlooman.com/ue4-outline-post-process/

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answered Feb 08 '17 at 03:55 PM

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