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[Feature Request] Random Select Node

Using enumerations is huge for archiving data in a simple, yet usable manor. The only problem is if you would like to conveniently randomize the way that the data comes out.

Personally i think it would be neat to have a 'Random Select' node in blueprints that rolls the dice and picks from the index for you.

Product Version: UE 4.14
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asked Feb 08 '17 at 03:45 PM in Everything Else

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answered Feb 08 '17 at 05:34 PM

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avatar image AustinFnFordham Feb 08 '17 at 07:01 PM

Well then, I wasn't aware that possible. And honestly thinking about it that makes more sense. Thanks! Though I'll admit feel a little dumb. XD

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