Packaging Problem - Build Failed Unknown Error
I'm from an architectural background, starting to dip my toes into using UE4 for VR architectural visualisations. I've followed several hours of tutorial on line and built a small scene which can be explored in VR, using the Virtual Reality Blueprint as a template. It works fine when I play in VR Preview mode but have come across a problem trying to package. Unfortunately I have no coding knowledge, so the attached error log means nothing to me and I'm looking for guidance as to how to resolve the error. link text
I'm using Unreal Engine 4.14.3 on a PC running Windows 10 Pro 64-bit.
I tried packaging using a clean project using the Virtual Reality Blueprint template and this works fine.
Any assistant would be most welcome.
asked Feb 08 '17 at 05:05 PM in Packaging & Deployment
Usually the quickest way to find out what may be causing your project to fail when packaging is to use the Find function (ctrl+f) in a text editor program to search the log file for the word "Error" and "Warning". From doing that with this log, this error came up:
ERROR: Windows SDK v8.1 must be installed in order to build this target.
Can you please install the Windows SDK v8.1 from Microsoft's website, restart your computer, and then try again? If you receive any more errors, please let me know and we can try to figure it out.
answered Feb 08 '17 at 08:07 PM
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