Unreal Engine keeps crashing when an asset is selected

The weirdest thing started happening today with my Unreal Engine installation. Yesterday everything was working fine and when I’ve launched my project today it started crashing when I select any object in the Editor. Even selecting a folder in the Object Browser that contains some assets - for e.g. Material - crashes the whole Engine.
[link text][1]
This can be observed in every pre-existing project and in any new one I create.

Here are the logs, crash dump and the newly created project that experiences the problem.
[1]: 125467-attachments.zip (808 KB)

I’ve tried uninstalling the engine and installing it back again but to no avail.

Hi struna,

Try deleting the DerivedDataCache folder from the Engine install directory. Also, under Settings, disable any 3rd party plugins (ie. Substance) if open.

Also, in pre-existing projects, in the Project Folder, delete the Intermediate and Saved folders. Then, open the project, and select “Contents” in the Content Browser and select “Fix up redirectors…” and save project.

Let me know if any these troubleshooting steps resolve your issue.

Thanks,

.

Thanks for your suggestion but I was able to resolve this yesterday - I meant to close this today after work but you beat me to it! In my last attempt to fix the problem I’ve decided to install 4.15 Preview and check if the problem persists, and it did not.

The funny thing is that after installing 4.15 my 4.14.3 installation started to work correctly. This is odd as reinstalling it before did not give the same result.

Maybe the DerivedDataCashe got cleared during the installation - don’t know really but am so happy that I can continue with my project.

Glad to hear that you are up and running. If the same issue occurs you can respond here and we will continue to investigate.