Dynamic Shadow Distance Stationary Light BUG

Hi guys,

I just realized that when I turn on CSM on, in terms of adjusting the Dynamic Shadow Distance Stationary Light (DSDSL in further text), Static shadows dissapear from viewport and play in editor. So, if the DSDSL is set to 2000 (for example) the preview of my static light disappears from the scene (Picture 1a and 1b).

If I play in EDITOR while DSDSL is at 2000 I cannot see static shadows (Picture 2a)

If i play in MOBILE PREVIEW while DSDSL is set to 2000 I can see both static shadows and CSM but, yet again i couldn’t see them in neither in viewport (editor) nor in play in editor (Picture 2b)

ALSO,

The Recieve Combined Static and CSM Shadows from Stationary Lights Flag is not working as intended. In picture 3a you can see that 2 left cubes have the flag checked and in picture 3b you can see that 2 right cubes have the flag unchecked. In pictures 4a and 4b you can see the behaviour of shadows in mobile preview: BOTH pairs of cubes show shadows even though the right pair has the flag unchecked.

Kind regards,
Dusan Maljkovic