Packaging stops for html5

I want to package my game for the html5 platform but when I do it. The console is working fine but it just stops without any error message or anything. I need help please help. Tell me if you need anything.

What are the last messages that do get printed to the console? Perhaps that would give a clue as to what is going wrong. When you export for some other platform than html5, do you see it starting out with the same prints as html5? If so, what is the first missing print that html5 does not produce? That might help tracking it down.

Finally, do any of the default templates export correctly to html5, or does html5 packaging fail for all projects equally?

Hey sorry I was not able to come on in a bit! So the last message says it finished Save Package. For a while it was going Cooking… and Saving… and it ended on save. I don’t think that anything is different but the main reason I want to do HTML5 is because I am on a windows and I want a version of my game that can work for both windows and mac.

Please try building using Frontend as answered on the following link: HTML5 packaging fail?

Let me know if this does not work for you and what errors/problems you run into if any.

Sorry I have not been able to come on in a while but could you explain that Frontend thing a bit more? I don’t really get what to do…

Package and/or deploy your project using UnrealFrontend.exe (instead of from Editor) located in Program Files>Unreal Engine> 4.14>Engine>Binaries>Win64>UnrealFrontend.exe.

Review the following documentation here: Unreal Frontend and use the custom settings from the link above.

If you are not able to package and deploy your project via HTML5 following the instructions in the documentation, please list specifically at what step the process failed and the error message displayed, if any.

Hi Piggyisawsome,

Since we have not heard back from you in a while, we are marking this post “resolved” for tracking purposes. However, if you are continuing to have problems packaging for HTML5, please review the posted documentation and respond with the requested information and we will continue to investigate.

Thanks,

.

I can’t get into frontend. I can’t from actually inside unreal engine and I cant find and unreal engine folder. Only folder is Unreal Projects. Is there a way I can manually download it???

Are you on a Mac or PC? The standalone application is located in the /Engine/Binaries/Win64 and /Engine/Binaries/Mac directories: You can search your computer for “UnrealFrontend” and launch the .exe from Windows or .app from a Mac.

I’m on pc and I don’t have those directories is what I was trying to say. Any other way I can get to frontend?

Earlier you wrote that the only folder on your system is the Unreal Projects folder which typically resides in your Documents folder which UE4 accesses to organize and load specific games.

However in order for UE4 to run, like all programs, there has to be an install directory that resides on the primary drive (typically C) or other in Program Files>Unreal Engine>4.15>Engine>Binaries>Win64

Unreal Frontend resides in the same folder as the Editor so, unless there are special circumstances to your system setup, you will find Unreal Frontend in this location:

130319-1-editor.png

130320-1_frontend.png

  • Do you not have an install directory on your PC? If not, how is the editor opening if the application does not reside on your PC?
  • Search you drives for UE4Editor, if you find this, you will find UnrealFrontend as shown in the images above.
  • There is no other way that I’m aware of to download UnrealFrontend

Yeah ok thank you so much. When I was looking for it I now know why I could not find it. First of all it was in my C drive and the folder was not Unreal Engine. It was named Epic Games. I found frontend and I am about to use it!

uh… How do I use it. xD

I’m closing this out as this is getting long and technically it has been answered: Review the documentation on using Unreal Frontend. -See link in previous response. Double click on the .exe to open it. Check the and Answerhub when you get to specific questions in the process.