How do I make 2 objects move at the same time with one key?

I’m creating a 2d shoot em up game where a player can clone himself/herself. Only one clone can exist. The clone moves in the same direction and speed and at the same time as the main ship. If the main ship is killed but a clone exists, the clone becomes the main ship and enables cloning again.

In the main ship’s BP I created a function named clone which is called when a key is pressed. It then spawns an actor of the main ship at the designated coordinates. However, when the clone is made it does not move at the same time as the main ship. How do I make it move? Should i make a duplicate of the main ship BP?

attaching the clone to your main ship would work - see this forum post How do I attach an actor to an actor? - Blueprint Visual Scripting - Unreal Engine Forums