I have a TMap thingamabob that I would like to implement a convenient function to set its values for, and add to an array. I’m looking to how blueprint editor does “Make array” for inspiration, but I’m not managing to find it at a glance.
I was just curious what it uses, as its method of letting you “add pins” seems very nice.
I’d take a look at this. JWatte sort of explains how to find what’s going on. Look in the files he mentions for the functions he mentions and that should give you an idea.
I’m pretty sure he’s asking how you create a new Blueprint node which works like the “Make Array” node. (Like, has an “add pin” button which adds new input pins to the node.) Not how to just make arrays within C++.