Windows 10 packaging for iOS Fails UE 4.14

When trying to deploy to an iPad from windows I get the errors:
Error Provision not found. A provision is required for deploying your app to the device.
Error Signing key not found. The app could not be digitally signed, because the signing key is not configured.

I’ve tried 4.12, 4.13 as well and I have also tried from a mac, same stuff.
I’ve made sure all my certificate, provisioning profiles are valid, have a specific provisioning profile for the app ID and have created a fresh project.
I’m attaching the output log as an image.

Hello ,

What are your packaging settings like? Are you trying to Launch On with “For Distribution” enabled? If so, this could be the problem. Also, could you provide your full log file? What happens if you just try to package instead of launching on?

It’s the same whether I launch, package for shipping or development. I’ll send you the log files. I don’t have for distribution enabled.

I am attaching a log file from today with the issue in it. Hopefully this is the right one.

link text

From looking at the log, it seems like it recognizes that you have your certs and provisions but the problem is that they don’t match. As for the signing key issue, have you done all of the steps in this quickstart, specifically this one?

The certificate definitely matches the provisioning profile, I’ll send you a couple of screen shots to show.

125744-capture5.png

Since you never expressly said, did you try everything listed in that quickstart tutorial? Also, have you tried using the Developer cert instead of the Distro one if you’re not packaging for Distribution? Could you also show the rest of the settings under iOS and also under Packaging?

We haven’t heard from you in a while, . Are you still experiencing this issue? If so, could you provide the information I requested in my most recent comment? In the meantime, I’ll be marking this issue as resolved for tracking purposes.